FAQ
•
Szukaj
•
Użytkownicy
•
Grupy
•
Galerie
•
Rejestracja
•
Profil
•
Zaloguj się, by sprawdzić wiadomości
•
Zaloguj
Napisz odpowiedź
Forum Gtatwo Strona Główna
»
Modding forum
» Napisz odpowiedź
Napisz odpowiedź
Użytkownik:
Temat:
Treść wiadomości:
Emotikony
Więcej Ikon
Kolor:
Domyślny
Ciemnoczerwony
Czerwony
Pomarańćzowy
Brązowy
Żółty
Zielony
Oliwkowy
Błękitny
Niebieski
Ciemnoniebieski
Purpurowy
Fioletowy
Biały
Czarny
Rozmiar:
Minimalny
Mały
Normalny
Duży
Ogromny
Zamknij Tagi
Opcje:
HTML:
TAK
BBCode
:
TAK
Uśmieszki:
TAK
Wyłącz HTML w tym poście
Wyłącz BBCode w tym poście
Wyłącz Uśmieszki w tym poście
$1
Kod potwierdzający:
$3
Przegląd tematu
Autor
Wiadomość
CarThief
Wysłany: Śro 17:28, 14 Lut 2007 Temat postu:
Maybe you should check my site by the modding part(Link is in my signature(sig).), has a turorial about adding zones, also includes an easy way to make them bigger then 1 square. And scripting isnt that hard, it will take time trough, just like i finished an cleanup thing with over 700 lines, just to delete blocks, lol, its easy enough, but it will need some time i guess, unless your only gonna add weapons, and simple stuff, maybe if the area is small, traps could help, with script, like an cannon shooting rockets when a player is at a certain place, lol.
Gość
Wysłany: Śro 17:00, 14 Lut 2007 Temat postu:
Man this is hard.....so i have done the water (i think) i set it to air so that people fall through it and ll the map i havent used i have covered in water at a height as the only weapons will be the launcher!!
Anyway i have opened zone editor (Delfi) but i dont know how to find out the height widh etc....
ARGH!!!!
And then i will need to download a scripting program will i for the scripts!?!
CarThief
Wysłany: Śro 15:40, 14 Lut 2007 Temat postu:
If you make something animated, it only shows animated in-game.
And the water thing, if your using the lowest ground, why not select your whole arena, and hold alt and press q? makes it all go up 1 Z level.
Then you could edit some under the arena, if you make water as high as the ground, peds will drown when they even jump over it!
EDIT: for weapons, you need to script them, make them in script, isnt too hard trough.
And for it to be selectable for multiplayer, you need to make an .mmp file.
To make a .mmp file, make first a... .txt file, and put in it the following:
Cytat:
[MapFiles]
GMPFile = MapName.gmp
STYFile = StyName.sty
SCRFile = ScriptName.SCR
Description = How your map will be named in select screen
PlayerCount = How many players, min 1, max 6.
Change "MapName" with the name of your map(What you named the file).
StyleName should be the style the map is using, bil.sty, ste.sty, or wil.sty, there are custom styles with some maps too.
Script name: just enter the filename of whats your script called.
The others are obvious enough.
And then, after thats done, save it somewhere, but, save it as an .mmp! And leave the coding thing as ANSI, no need to change that. Else just save it as .txt and then change the extension into an .mmp.
EDIT: You cant set to air, with some button, just forget to use the button to change it into field, ect, if you dont change a newly created blocks surface type, it will stay air.
Or simpler said, make a block and dont change it except tiles.
You can press 2 when your busy building on main screen, to view types, red = air, field = green, road = black, and grey = pavement. Press 1 to change view back to normal. 3 and 4 also have an effect.
Gość
Wysłany: Śro 14:02, 14 Lut 2007 Temat postu:
pauloitis napisał:
So i am gonna make an arena map with no cars or peds just weapons, do i need to script it still!?! If so what with!?!
Also if i want to test it do i have to script it all into my GTA single player (last time i did that it messed up where i was at he saved point in the main game)!!! I only want it for multiplayer so if i just stick the map in gta/data compressed would it be available on GH for me to test!?! Hmmmmmmmmm
Not only the above but.......i made a small arena and i want to put water around the areas between buildings, how do i do it?? I made an animation and press ok but nothing happens!!! Where do i get it!!! Also do i put the water on the first layer or second and do i set it to air!?! Hmmmmmmmmmm!!!
Gość
Wysłany: Śro 11:22, 14 Lut 2007 Temat postu:
So i am gonna make an arena map with no cars or peds just weapons, do i need to script it still!?! If so what with!?!
Also if i want to test it do i have to script it all into my GTA single player (last time i did that it messed up where i was at he saved point in the main game)!!! I only want it for multiplayer so if i just stick the map in gta/data compressed would it be available on GH for me to test!?! Hmmmmmmmmm
Mibars
Wysłany: Pon 21:40, 12 Lut 2007 Temat postu:
yes you may use this layer, but remember, that you will leave no space for water or sth...
and these options
Arrows - cars will be generates and driving in green arrow direction (press 2 to see those arrows if some part was set to "road" - it takes some time to do correct turns with cars going as they should)
green - cars will spawn here and drive on it - normal roads
red - no cars will spawn here, no computer player cars will follow it, only your car will "snap" to arrow direction - it means, when car is directed almost to the arrow direction it will automaticly correct it path to be exactly to that direction (top, bottom, left or right)
LID - name of face selected on "face selector" - this "cross" of squares
wall, bullet - I don't know if it work - it is doubled option to set texture "apperance" - like fences that stops players, but not bullets, poles, that stop neither the player, nor the bullets.... I think that this 2 options simply doesn't work.
flat - to make texture transparent (I mean - 100% black parts of texture only) and to make it visible from opposite side (like fences)
flip - ignore - you flip and rotate texture when placing it
rotate - ignore, see above
filter 1 and filter 2 - options to add shadows to textures - like if you make something hanging above the road and you want to have road under it little darker - it is seen only when playing in "noon" mode
Gość
Wysłany: Pon 12:44, 12 Lut 2007 Temat postu:
This is a shot, as u can see the floor (that the building is on) then a gap and another layer underneath (i have marked 1 + 2 but you prob cant see em!!! Anyway can i use the bottom layer aswell as the top (with the roads and buildings on)!?!
Also if you could explain what you do with these that would be great....
CarThief
Wysłany: Pon 4:25, 12 Lut 2007 Temat postu:
I cant understand it much, but as long as you land on water, i guess its fine, and i dont advice to put water as high as your ground level, its a bit annoying, and peds cant even jump over it! Else maybe post a screenshot of what you mean, if possible.
Else, maybe you could make a water tile, and dont put it on field,air or road, just let it air, and make some stuff under it. Do make it either that you drown under the floor you fall trough, or have some way up again. And might need walls too, lol.
Gość
Wysłany: Nie 14:34, 11 Lut 2007 Temat postu:
Hi again.....
The floor of he map editor has another floor underneath, lets say i wanted to make a pool, could i delete the area needed from the top area and use the bottom area as the bottom of the pool!?!
Gość
Wysłany: Nie 13:13, 11 Lut 2007 Temat postu:
Thank u very good info there, and brill eplanations, i have finally managed he slopes aswell now so thanks to carthief also!!!! MAD!!!!
Am gonna use this topic for all the probs i have (which will be a lot) so if you keep an eye on it i would b very happy
Mibars
Wysłany: Nie 13:09, 11 Lut 2007 Temat postu:
Cytat:
Can you mix the sty wil and bil file tiles in one map or is sty all you need!?!
You cannot mix tiles from diffrent sty files on one map... Unless you make your own sty file... But forget about this - it's complicated
Cytat:
Where are the lamposts!?!
- lampposts - it's made of textures - find texture which is 95% black with dark grey piece of lamp post on it (in the middle of texture). Let's find also texture similar to this, but with lamp post "ending" - a lamp seen from above. Then select 4 blocks - 1 width, 1 depth and 4 height. On one side paint 4 "posts" on top of it place "lamp" (facing correct direction to match with the post). Now press ctrl+b, select "top" and set it to be "flat", do the same with one of the sides of your pillar...
Too difficult? Open any map with streetlamps, select a streetlamp ctrl+c, open ypur map, select space for a streetlamp, ctrl+v and you are done!
Cytat:
How do you add water
Simply paint it
remember to use always the same texture for water! Later when you will add animation (which will make water moving and "sinkable") you will save time on making animations for each texture, or replacing wrong water textures
Cytat:
The air, pavement, road and field parts are for what exactly!?!
air button - it is used only as "delete"
air tiles - everything will go through it...
pavement - on this pedestrians will appear
road - cars will be driving here, pedestriants wont run when they see moving car on a road
field - no cars, no peds on it - use for roofs, grass, closed places etc...
building - fills tiles with few textures - remember that top of it is automaticly set to AIR, so if you somehow be on top of it you will fall inside...
CarThief
Wysłany: Nie 12:20, 11 Lut 2007 Temat postu:
Look in that menu for slopes FOR A NUMBER! Press 2, then try again, while you select 2 blocks at a same time, at least.
Edit: maybe we need to talk somewhere, like on the GTA2 GameHunter, or something? Or hamachi, maybe, easier then spamming up the forum, lol.
Gość
Wysłany: Nie 12:18, 11 Lut 2007 Temat postu:
This is what happens, i have searched but ya know!!!!!!
I NEED THEM TO SLOPE TOGETHER ARGH!!!!!!!!!!!
I know its somethin am doing wrong but yeah!!!!!!!! Will just
CarThief
Wysłany: Nie 12:08, 11 Lut 2007 Temat postu:
I dont know any very good map turorial to help you trough every basic thing, i could search, you too, i guess, lol, and ill see if i can find a GTA2 Editor download.
Edit: Found 1 download,
here
. Its on Gouranga.com, or something.
Edit2:
Found a page with some downloads
, including the GTA2 editor, on GTAzz.
Edit3:
A page of nice tools for editing GTA2
, on GTATools.com. Does not include a link to GTA2Editor trough, does have a link to the handy mis pad(good for scripting GTA2.).
Edit4:
A few english turorials
, for GTA2 scripting and mapping. Its on the Project Cerbera site, or whatever the name is exactly.
And it might be your PC, doing weird when you do weird with map editor, the editor dislikes working on Win XP SP 1 and 2, trough seems to work better on SP 2. It works good on Win 98, or whatever it was, ect.
Oh yeah, some downloads might be a little corrupt. Maybe thats the problem. And all map editors are same version.
Gość
Wysłany: Nie 11:31, 11 Lut 2007 Temat postu:
CarThief napisał:
Maybe you need a.
map making turorial,
Could you send me the link for the map editor, i found a editor but it only shows sloping for roofs, and when i try to make a higher one it all goes a bit mad!!!!
Forum Gtatwo Strona Główna
»
Modding forum
» Napisz odpowiedź
Skocz do:
Wybierz forum
Forum
----------------
Regulamin
Forum
Turnieje GTA2
Propozycje turniejów
Propozycje dotyczące forum
Propozycje dotyczące gry
Ogłoszenia
O forum
Propozycje, skargi, uwagi i pytania
Uwagi, skargi i pytania
Informacje
Turnieje GTA2
----------------
Statystyki
Zakończone
GTA2
----------------
Premiery
Projekty/betatesty
Pojazdy
Singleplayer
Multiplayer
Pomoc
GTA2
Filmy
Klany
Download, Sprzęt, Problemy itd.
GTA2
Game Hunter
Konstruktorzy
Hamachi
Na luzie
Internet
Sprzęt, programy
Klany
----------------
Klany - ogólnie
Loony
Russian Mafia
Yakuza
Zaibatsu
Inne
----------------
Singleplayer
Zooka Tournament 2015
Niezobowiązująca Liga RA2 Zooka
VI Turniej GTA2 1vs1
I Liga Gangów
Król mapy
VI Turniej Gangów
F1 League
Zooka Tournament 2011
V Ogólnopolski Turniej GTA2
Turniej Race 2010
V Turniej Gangów
I Turniej 2vs2
Zooka Tournament 2010
I Superpuchar GTA2
IV Ogólnopolski Turniej GTA2
Zooka Tournament 2009
IV Turniej Gangów
Hydepark
Multiplayer
Problems/Help
International Clans and Gangs
Modding forum
III Ogólnopolski Turniej GTA2
Liga GTA2
Offtopic
III Turniej Gangów
Archiwum
Nasze strony
Gazetka GTA2
Archiwum: Elvis mafia
Archiwum: Krishna
Archiwum: Loony
Archiwum: Prison mafia
Archiwum: Redneck
Archiwum: Russian Mafia
Archiwum: Scientists
Stowarzyszenie Archeologów
Turniej Race Adventures 2
Archiwum: Yakuza
Archiwum: Zaibatsu
Hydepark
Projekt
English Forum
II Ogólnopolski Turniej GTA2
Turniej Race Adventures
II Turniej Gangów
Zooka Tournament 2007
I Ogólnopolski Turniej GTA2
I Turniej Gangów
fora.pl
- załóż własne forum dyskusyjne za darmo
Powered by
phpBB
© 2001/3 phpBB Group ::
FI Theme
:: Wszystkie czasy w strefie CET (Europa)
Regulamin